Luc Shelton

Unreal Engine 4

Unreal Engine is a state-of-the-art real-time engine and editor that features photorealistic rendering, dynamic physics and effects, lifelike animation, robust data translation, and much more—on a open, extensible platform that won't tie you down.

Website


Jobs

I've used Unreal Engine 4 in 2 jobs.

Senior Tools Programmer
2017-09-01 - 2019-10-31

Began work on an unannounced project and was tasked with developing a robust and reusable tool authoring framework for rapidly iterating and publishing versioned internal tooling.

Senior Systems Engineer
2021-01-04 - 2021-03-31

Working on the Nintendo Switch platform, my responsibilities included anything ranging from Unreal Engine 4 version integrations, to building robust,…


Blogs

I've written 1 blogs about Unreal Engine 4.

Games Development at Scale: Personal Builds
Posted 22 months ago by Luc Shelton
A breakdown and analysis of personal builds, the caveats, and how best to implement them with the JetBrains TeamCity continuous integration system, using C# and Perforce.